The heroes are in 3D with a much wider zoom. The modeling of the characters differs from standard deliveries. Finally, all players can see their report cards and check their overall performance reflected in typing speed or percentage of successful letters, among other things. To further encourage users, there is also the possibility of playing with Luigi, or Princess Peach, classic characters of the saga. This entry has several levels of difficulty that go from basic speed to high speed of typing. Also, on other levels, players must type texts or dialogues while an enemy is chasing them, which encourages them to improve their speed to win. The difference is that the obstacles and enemies have a one-letter indicator, and to get around them, the player must press it before Mario collides with them. For this, the designers relied on several levels of the original Mario Bros to create similar scenarios. Five years later, it received a sequel called Mario Teaches Typing 2, which also had an excellent critical reception.Īs the title says, the objective of this entry is based on both knowing where the keys are and improving typing speed. The title was initially designed for the MS-DOS, but over time it was ported to the Tandy 1000 and personal computers with Windows or macOS. Mario Teaches Typing is an educational video game developed and published by Interplay Productions in 1992.
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